| 
  • If you are citizen of an European Union member nation, you may not use this service unless you are at least 16 years old.

  • Stop wasting time looking for files and revisions. Connect your Gmail, DriveDropbox, and Slack accounts and in less than 2 minutes, Dokkio will automatically organize all your file attachments. Learn more and claim your free account.

View
 

Resources for further reference

Page history last edited by Lara Jongedijk 12 years, 2 months ago

  

The following articles and resources are recommended for those who wish to learn more about Augmented Reality:

 


 

 

Podcasts/Audioclips

Podcast by: Chris Clark of Learnitology, June 21, 2006. 

http://connect.educause.edu/blog/cclark2/learnitologypodcast9augme/2403

 

Podcast:http://connect.educause.edu/blog/cclark2/learnitologypodcast9augme/2403?time=1215493054


Podcast:http://www.se.rit.edu/~jrv/research/ar/bibliography.htmlDefinition and key information on AR

 


 Direct Links 

 

 

Augmented Reality Wiki Retrieved July 6, 2008 from:http://www.augmentedreality.ws/page.cfm/id/9686 

 

Brooks, F. (1995). Augmented Reality, http://www.cs.unc.edu/Research/graphics.

 

Horizon Report (2006) NMC Emerging Technology Initiative. http://www.nmc.org/pdf/2006_Horizon_Report.pdf

 

Horizon Report (2005) NMC Emerging Technology Initiative. http://www.nmc.org/pdf/2005_Horizon_Report.pdf

 

Hughes, I. (2007). Augmented Mixed Reality - Real to virtual and back again. URL: http://terranova.blogs.com/terra_nova/2007/08/augmented-mixed.html

 

Kaplan-Leiserson, E. (2004).  Trend: Augmented Reality Check. Learning Circuits. Retrieved from:  http://www.learningcircuits.org/2004/dec2004_trends.htm

 

MagicBook website http://www.hitl.washington.edu/magicbook/

 

Milgram, P. (1995). Augmented Reality, http://vered.rose.utoronto.ca/people/anu_dir/papers/atc/atcDND.html.

 

Reality only better. The Economist. Technology Quarterly. Dec 6, 2007. Retrieved July 4, 2008 from:http://www.economist.com/search/displaystory.cfm?story_id=102026233

 

Trophilia. Augmented Reality: A Preflection. Feb 20, 2008. Retrieved July 5, 2008 from:http://tropophilia.com/2008/02/20/augmented-reality-a-preflection/

 

Schmidt, R. (1996). Blue Screen TV Studios, http://www.heathcom.no/~robert/blue.htm.

 

Schmidt, R. (1996b). Weather Studio 96, http://www.heathcom.no/~robert/blue/vejr96.htm.

 

Wikipedia (2008). Augmented Reality and Mixed Reality. Retrieved July 5, 2008 from:http://en.wikipedia.org/wiki/Augmented_reality

 


 Case studies/Examples

 

Augmented Reality Brings Maps to Life

 www.newscientist.com/article.ns?id=dn7695

(Will Knight, New Scientist, 19 July 2005) Paper maps can be brought to life using hardware that adds up-to-the-minute information, photography and even video footage.

 

Mixed Reality in Education, Entertainment, and Training

www.computer.org/portal/cms_docs_cga/cga/content/Promo/promo3.pdf

(Charles E. Hughes, Christopher B. Stapleton, Darin E. Hughes, and Eileen M. Smith, IEEE Computer Graphics and Applications, November/December 2005) This article describes how a multidisciplinary research team used mixed reality technology and methods in a variety of applications, including museums and public spaces.

 

Recontextualizing the Collection: Virtual Reconstruction, Replacement, and Repatriation

 www.archimuse.com/mw2005/papers/tolva/tolva.html

(John Tolva, Museums and the Web: Papers, April 2005) This paper explores issues related to using virtual reconstructions or copies of museum pieces, from simple virtual representation (such as the Hermitage Museum project) to actual replacement of artifacts at their point of creation or discovery (the Eternal Egypt project).

 

Seven Things You Should Know About Augmented Reality

 www.educause.edu/ir/library/pdf/ELI7007.pdf

 (EDUCAUSE Learning Initiative, September 2005) This short document provides a quick overview of augmented reality and a scenario describing possible uses.

 

Trend: Augmented Reality Check

 www.learningcircuits.org/2004/dec2004/0412_trends.htm

 (Eva Kaplan-Leiserson, Learning Circuits, December 2004) This article summarizes different types of augmented reality and examines their applications in education.http://www.se.rit.edu/~jrv/research/ar/bibliography.html

 


 

 

AR Conferences

 

  • 1st International Workshop on Augmented Reality (IWAR'98), San Francisco, Nov. 1998.
  • 2nd International Workshop on Augmented Reality (IWAR'99), San Francisco, Oct. 1999.
  • 1st International Symposium on Mixed Reality (ISMR'99), Yokohama, Japan, March 1999.
  • 2nd International Symposium on Mixed Reality (ISMR'01), Yokohama, Japan, March 2001.
  • 1st International Symposium on Augmented Reality (ISAR 2000), Munich, Oct. 2000.
  • 2nd International Symposium on Augmented Reality (ISAR 2001), New York, Oct. 2001.
  • 1st International Symposium on Mixed and Augmented Reality (ISMAR 2002), Darmstadt, Oct. 2002.
  • 2nd International Symposium on Mixed and Augmented Reality (ISMAR 2003), Tokyo, Oct. 2003.
  • 3rd International Symposium on Mixed and Augmented Reality (ISMAR 2004), Arlington, VA, Nov. 2004.
  • 4th International Symposium on Mixed and Augmented Reality (ISMAR 2005), Vienna, Oct. 2005.
  • 5th International Symposium on Mixed and Augmented Reality (ISMAR 2006) Santa Barbara, Oct. 2006.
  • 6th International Symposium on Mixed and Augmented Reality (ISMAR 2007) Nara, Japan, Nov. 2007.

 


 

Books and print articles

 

Adelstein, B. D., E. R. Johnston, et al. (1992). A Testbed for Characterizing Dynamic Response of Virtual Environment Spatial Sensors. Proceedings of 5th Annual Symposium on User Interface Software and Technology . Monterey, CA: 15-21.

 

Ahlers, K., D. Breen, et al. (1994). An Augmented Vision system for Industrial Applications. Munich, Germany, European Computer Industry Research Center (ECRC).

 

Ahlers, K. H., A. Kramer, et al. (1995). Distributed Augmented Reality for Collaborative Design Applications. Munich, Germany, European Computer Industry Research Center.

 

"A Taxonomy of Mixed Reality Visual Displays." IEICE Transactions on Information Systems E77-D (12): 1321-1329.) 

 

Aukstakalnis, S. and D. Blatner (1992). Silicon Mirage - The Art and Science of Virtual Reality. Berkeley, CA, Peachpit Press.

 

Azarbayejani, A., T. Starner, et al. (1993). "Visually Controlled Graphics." IEEE Transactions on Pattern Analysis and Machine Intelligence 15 (6): 602-605.

 

Azuma, R. (1993). "Tracking Requirements for Augmented Reality." Communications of the ACM 36 (7): 50-51.

 

Azuma, R. (1995). SIGGRAPH '95 Course Notes: A Survey of Augmented Reality. Los Angeles, Association for Computing Machinery.

 

Azuma, R. and G. Bishop (1994). Improving static and dynamic registration in an optical see-through hmd. Proceedings SIGGRAPH '94 : 197-204.

 

Azuma, R. (1997), "A survey of augmented reality", Teleoperators and Virtual Environments, Vol. 6 No.4, pp.355-85.

 

Bajura, M., Fuchs, H., Ohbuchi, R. (1992) "Merging Virtual Objects with the Real World: Seeing Ultrasound Imagery Within the Patient." In Proceedings of SIGGRAPH '92, New York: ACM Press, pp. 203-210.

 

Bajura, M. and U. Neumann (1995). "Dynamic Registration Correction in Video-Based Augmented Reality Systems." IEEE Computer Graphics and Applications 15 (5): 52-60.

 

Barrett, E. B., M. H. Brill, et al. (1992). Invariant Linear Methods in Photogrammetry and Model-Matching. Geometric Invariance in Computer Vision . J. L. Mundy and A. Zisserman. Cambridge, MA, The MIT Press: 277-292.

 

Betting, F., J. Feldmar, et al. (1995). A New Framework for Fusing Stereo Images with Volumetric Medical Images. Proceedings of Computer Vision, Virtual Reality, and Robotics in Medicine '95 . Nice, France, Springer-Verlag: 30-39.

 

Breen, D. E., E. Rose, et al. (1995). Interactive Occlusion and Collision of Real and Virtual Objects in Augmented Reality. Munich, Germany, European Computer Industry Research Center.

 

Brimicombe, A., Li, Y. (2006), "Mobile space-time envelopes for location-based services", Transactions in GIS, Vol. 10 No.1, pp.5-23.

 

Caudell, T. P. (1994). Introduction to Augmented Reality. SPIE Proceedings Vol. 2351: Telemanipulator and Telepresence Technologies .

 

Drascic, D., J. J. Grodski, et al. (1993). ARGOS: A Display System for Augmenting Reality. Proceedings of InterCHI 93 Conference on Human Factors in Computing Systems . Amsterdam: 521.

 

Durlach, N. I. and A. S. Mavor , Eds. (1995). Virtual Reality: Scientific and Techological Challenges. Washington, D.C., National Academy Press.

 

Faugeras, O. D. (1992). What can be seen in three dimensions with an uncalibrated stereo rig?. Proceedings of Second Euopean Conference on Computer Vision : 563-578

 

Faugeras, O. D. (1993). Three-Dimensional Computer Vision: A Geometric Approach. Cambridge, MA, The MIT Press.

 

Feiner, S. (1995). KARMA, http://www.cs.columbia.edu/graphics/projects/karma.

 

Feiner, S.K. (2002), "Augmented reality: a new way of seeing", Scientific American, Vol. 4 No.24, pp.48-55.

 

Feiner, S., B. MacIntyre, et al. (1993). Windows on the World: 2D Windows for 3D Augmented Reality. Proceedings of ACM Symposium on User Interface Software and Technology . Atlanta, GA, Association for Computing Machinery: 145-155.

 

Feiner, S., B. MacIntyre, et al. (1993). "Knowledge-Based Augmented Reality." Communications of the ACM 36 (7): 53-62.

 

Feiner, S., T. Webster, et al. (1995). Architectural Anatomy, http://www.cs.columbia.edu:80/graphics/projects.

 

Foley, J. D., A. van Dam, et al. (1990). Computer Graphics Principles and Practice. Reading, MA, Addison-Wesley Publishing Co.

 

Fournier, A., A. S. Gunawan, et al. (1993). Common Illumination between Real and Computer Generated Scenes. Proceedings of Graphics Interface '93 : 254-262.

 

Gleicher, M. and A. Witkin (1992). "Through-the-Lens Camera Control." Computer Graphics 26 (2): 331-340.

 

Grimson, W. E. L., G. J. Ettinger, et al. (1995). Evaluating and Validating an Automated Registration System for Enhanced Reality Visualization in Surgery. Proceedings of Computer Vision, Virtual Reality, and Robotics in Medicine '95 . Nice, France, Springer-Verlag: 3-12.

 

Grimson, W. E. L., T. Lozano-Perez, et al. (1994). An Automated Registration Methos for Frameless Stereotaxy, Image Guided Surgery, and Enhanced Reality Visulatization. Proceedings IEEE Conference on Computer Vision and Pattern Recognition : 430-436.

 

Hallaway, D., Hollerer, T., Feiner, S. (2004), "Bridging the gaps: hybrid tracking for adaptive mobile augmented reality", Applied Artificial Intelligence, Vol. 18 No.6, pp.477-500.

Hartley, R., R. Gupta, et al. (1992). Stereo from Uncalibrated Cameras. Proceedings IEEE Conference on Computer Vision and Pattern Recognition : 761-764.

 

Hartley, R. I. (1994). Projective Reconstruction from Line Correspondences. Proceedings IEEE Conference on Computer Vision and Pattern Recognition : 903-907.

 

Hartley, R. I. (1996). A linear method for reconstructing from lines and points. Proceedings IEEE Conference on Computer Vision . Boston: 882-887.

 

Hedley, N.R., Billinghurst, M., Postner, L., May, R., Kato, H. (2002), "Explorations in the use of augmented reality for geographic visualization", Presence, Vol. 11 No.2, pp.119-33.

 

Jack, K. (1993). Video Demystified: A Handbook for the Digital Engineer. Solana Beach, CA, HighText Publications Inc.

 

Jain, A. K. (1989). Fundamentals of Digital Image Processing. Englewood Cliffs, NJ, Prentice Hall.

 

Janin, A. L., D. W. Mizell, et al. (1993). Calibration of head-mounted displays for augmented reality applications. Proceedings IEEE Virtual Reality Annual International Symposium '93 . Seattle, WA: 246-255.

 

Kanade, T. (1996). Z-Key: A New Method for Creating Virtual Reality, http://www.cs.cmu.edu/afs/cs/project/stereo-machine/www/z-key.html.

 

Kim, W. S., P. S. Schenker, et al. (1993). "An Advanced Operator Interface Design with Preview/Predictive Displays for Ground-Controlled Space Telerobotic Servicing." Proceedings of SPIE Vol. 2057: Telemanipulator Technology and Space Telerobotics 2057 : 96-107.

 

Koenderink, J. J. and A. J. van Doorn (1991). "Affine Structure from Motion." Journal of the Optical Society of America A 8 (2): 377-385.

 

Kray, C., Kortuem, G. (2004) "Interactive positioning based on object visibility", in Brewster, S., Dunlop, M. (Eds),Mobile Human-Computer Interaction, Springer,Berlin, pp.276-87.

 

Kung, S. Y., J. S. Taur, et al. (1994). An SVD Approach to Multi-Camera Multi-Target 3-D Motion-Shape Analysis. Proceedings 1994 IEEE International Conference on Image Processing : 573-577.

 

Kutulakos, K. N. and J. R. Vallino (1996). "Affine Object Representations for Calibration-Free Augmented Reality." Proceedings of 1996 IEEE Virtual Reality Annual International Symposium : 25-36.

 

Kutulakos, K. N. and J. R. Vallino (1996). "Affine Object Representations for Calibration-Free Augmented Reality." Proceedings of ARPA Image Understanding Workshop .

 

Kutulakos, K. N. and J. R. Vallino (1996). "Non-Euclidean Object Representations for Calibration-free Video Overlay." Proc. International Workshop on Object Representation for Computer Vision .

 

Liarokapis, F. (2005), "Augmented reality interfaces – architectures for visualising and interacting with virtual information", DPhil thesis, Department of Informatics, School of Science and Technology, University of Sussex, Brighton, .

Liarokapis, F., Mountain, D., Papakonstantinou, S., Brujic-Okretic, V., Raper, J. (2006), "Mixed reality for exploring urban environments", Proceedings of the 1st International Conference on Computer Graphics Theory and Applications, Setúbal, 25-28 February, pp.208-15.

Lorensen, W., H. Cline, et al. (1993). "Enhancing Reality in the Operating Room." Proceedings of the 1993 IEEE Visualization Conference : 410-415.

 

Loung, O.-T. and O. D. Faugeras (1996). "The Fundamental Matrix: theory, algorithms, and stability analysis." International Journal of Computer Vision .

 

Manhart, P. K., R. J. Malcolm, et al. (1993). 'Augeye': A Compact, Solid Schmidt Relay for Helmet Mounted Displays. Proceedings 1993 IEEE Virtual Reality Annual International Symposium . Seatle, WA: 234-245.

 

Mellor, J. P. (1995). Enhanced Reality Visualization in a Surgical Environment. AI Lab . Cambridge, MA, Massachusetts Institute of Technology: 102.

 

Mellor, J. P. (1995). Realtime Camera Calibration for Enhanced Reality. Proceedings of Computer Vision, Virtual Reality, and Robotics in Medicine '95 (CVRMed '95) . Nice, France, Springer-Verlag: 471-475.

 

Metzger, P. J. (1993). "Adding Reality to the Virtual." Proceedings of the IEEE 1993 Virtual Reality Annual International Symposium : 7-13.

                                                                                                            

Milgram, P. and F. Kishino (1994). "A Taxonomy of Mixed Reality Visual Displays." IEICE Transactions on Information Systems E77-D (12): 1321-1329.

 

Milgram, P., H. Takemura, et al. (1994). Augmented Reality: A Class of Displays on the Reality-Virutality Continuum. SPIE Proceedings: Telemanipulator and Telepresence Technologies . H. Das, SPIE. 2351 : 282-292.

 

Milgram, P., S. Zhai, et al. (1993). "Applications of Augmented Reality for Human-Robot Communications." Proceedings of 1993 IEEE/RSJ International Conference on Intelligent Robots and Systems : 1467-1476.

 

Mountain, D.M., MacFarlane, A. (2007), "Geographic information retrieval in a mobile environment: evaluating the needs of mobile individuals", Journal of Information Science.

Mundy, J. L. and A. Zisserman (1992). Geometric Invariance in Computer Vision. Cambridge, MA, The MIT Press.

 

National Association of Broadcasters (1994). Princeton Electronic Billboard Develops "Virtual Arena" Technology for Television. Washington, DC, National Association of Broadcasters.

 

Polhemus Corporation (1996). Polhemus Trackers, http://www.together.com/trackres/ourprod.html.

 

Pyros, G. G. and B. N. Goren (1995). "Desktop Motion Image Processing for Episodic Television." Advanced Imaging 10 (7): 30-34.

 

Ravela, S., B. Draper, et al. (1995). Adaptive Tracking and Model Registration Across Distinct Aspects. Proceedings 1995 IEEE/RSJ International Conference on Intelligent Robotics And Systems . Pittsburgh, PA: 174-180.

 

Reid, I. D. and D. W. Murray (1993). Tracking foveated corner clusters using affine structure. Proceedings 1993 IEEE International Conference on Computer Vision : 76-83.

 

Rosen, J. M., D. R. Laub, et al. (1996). "Virtual Reality and Medicine: From Training Systems to Performing Machines." Proceedings of the IEEE 1996 Virtual Reality Annual International Symposium : 5-13.

 

Shashua, A. (1992). Projective Structure from two Uncalibrated Images: Structure from Motion and Recognition. Cambridge, MA, Massachusetts Institute of Technology.

 

Shashua, A. (1993). Projective Depth: A Geometric Invariant for 3D Reconstruction from Two Perspective/Orthographic Views and For Visual Recognition. Proceedings 1993 IEEE International Conference on Computer Vision : 583-590.

 

Shashua, A. (1994). "Projective Structure from Uncalibrated Images: Structure from Motion and Recognition." IEEE Transactions on Pattern Analysis and Machine Intelligence 16 (8): 778-790.

 

Shashua, A. (1994). Trilinearity in visual recognition by alignment. Proceedings of the Third European Conference on Computer Vision : 479-484.

 

Shashua, A. (1995). "Algebraic Functions for Recognition." IEEE Transactions on Pattern Analysis and Machine Intelligence 17 (8): 779-789.

 

Silicon Graphics Inc. (1992). OpenGL Reference Manual, The Official Reference Document for OpenGL Release 1. Reading, MA, Addison-Wesley Publishing Co.

 

Silicon Graphics Inc. (1994). Open Inventor C++ Reference Manual, The Official Reference Document for Open Inventor Release 2. Reading, MA, Addison-Wesley Publishing Co.

 

Sims, D. (1994). "New Realities in Aircraft Design and Manufacture." IEEE Computer Graphics and Applications 14 (2): 91.

 

State, A., D. T. Chen, et al. (1994). "Case Study: Observing a Volume Rendered Fetus within a Pregnant Patient." Proceedings of the 1994 IEEE Visualization Conference : 364-368.

 

Szeliski, R. (1996). "Video Mosaics for Virtual Environments." IEEE Computer Graphics and Applications 16 (2): 22-30.

 

Tian, T. Y. and M. Shah (1994). A General Approach for Determing 3D Motion and Structure of Multiple Objects from Image Trajectories. Proceedings of the Workshop on Motion of Non-Rigid and Articulated Objects : 110-115.

 

Tsai, R. Y. (1987). "A versatile camera calibration technique for high-accuracy 3D machine vision metrology using off-the-shelf TV cameras and lenses." IEEE Transactions of Robotics and Automation RA-3 (4): 323-344.

 

Tuceryan, M., D. S. Greer, et al. (1995). "Calibration Requirements and Procedures for a Monitor-Based Augmented Reality System." IEEE Transactions on Visualization and Computer Graphics 1 (3): 255-273.

 

Uenohara, M. and T. Kanade (1995). Vision-Based Object Registration for Real-Time Image Overlay. Computer Vision, Virtual Reality and Robotics in Medicine: CVRMed '95 . N. Ayache. Berlin, Springer-Verlag: 14-22.

 

Ullman, S. and R. Basri (1991). "Recognition by Linear Combinations of Models." IEEE Transactions on Pattern Analysis and Machine Intelligence 13 (10): 992-1006.

 

Urban, E. C. (1995). "The Information Warrior." IEEE Spectrum 32 (11): 66-70.

 

Ware, C., K. Arthur, et al. (1993). Fish Tank Virtual Reality. Proceedings of InterCHI 93 Conference on Human Factors in Computing Systems . Amsterdam: 37-42.

 

Watt, A. and M. Watt (1992). Advanced Animation and Rendering Techniques: Theory and Practice. New York, NY, ACM Press.

 

Welch, R. B. (1978). Perceptual Modification: Adapting to Altered Sensory Environments. New York, Academic Press.

 

Whitaker, R. T., C. Crampton, et al. (1995). Object Calibration for Augmented Reality. Munich, European Computer Industry Research Center.

 

Wloka, M. M. and B. G. Anderson (1995). Resolving Occlusion in Augmented Reality. Proceedings 1995 Symposium on Interactive 3D Graphics . Monterey, Association for Computing Machinery: 5-12.

 

Zikan, K., W. D. Curtis, et al. (1994). "A note on dynamics of human head motions and on predictive filtering of head-set orientations." Proceedings of SPIE Vol. 2351: Telemanipulator and Telepresence Technologies 2351 : 328-336.

 

Zisserman, A. and S. J. Maybank (1994). A Case Against Epipolar Geometry. Applications of Invariance in Computer Vision . J. L. Mundy, A. Zisserman and D. Forsyth. Berlin, Germany, Springer-Verlag. 825 : 69-88.

 

Zorpette, G. (1994). "An eye-popping summer." IEEE Spectrum 31 (10): 19-22.

 

 


 

Comments (0)

You don't have permission to comment on this page.